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Delete action confirmation dialog is missing when deleting the asset fro...
How to reproduce:1. Open the user-attached project “DeleteConfirmationDialogMissing”2. In the Project window, delete “New Material.m... Read more
Shader Dispatch event is not captured when using RenderDoc
Reproduction steps:1. Open the attached project “IN-32136_RenderDocBug_STRIPPED”2. Open the Scene “Assets/Scenes/SampleScene”3. Open... Read more
Shortcut fails to trigger when using KeyCode.WheelUp with ShortcutModifi...
How to reproduce:1. Open the attached “IN-94955” project2. Open the Console window and hover on it3. Hold Shift and scroll the mouse... Read more
NullReferenceException is thrown when trying to maximize view in Anchor ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
[Search][Shortcuts] Shortcuts search bar input display is not consistent...
Steps to reproduce: Open any project. Open Shortcuts window. (Unity > Shortcuts on MacOS) Click on the magnifying glass in the se... Read more
The "Windows" button is referred to as "LeftApple" in the error message ...
How to reproduce:1. Create a new Unity project2. Click Edit → Shortcuts3. Double-click on any field and press the “Windows” button4.... Read more
Shortcuts: A user gets "Profile already exists" validation during the de...
Steps to reproduce: Create a project Go to the menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens In the profi... Read more
Error "Drags can only be started from MouseDown or MouseDrag events" is ...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select any Category and any Command4. Double-click on the S... Read more
Misleading error shown when typing too many characters in Shortcut Profi...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select a Profile4. Select the same Dropdown Menu when selec... Read more
Memory leak and Crash on mono_gc_memmove_aligned when typing too many ch...
How to reproduce:1. Open any project2. Navigate to Edit > Shortcuts3. Select a Profile4. Select the same Dropdown Menu when selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS