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Shader Graphs are re-imported every time the project is opened when Dyna...
Reproduction steps:1. Open the attached “IN-130562” project2. Close and re-open the project3. Observe the Import Activity window (Wi... Read more
Crash on "PPtr<Shader>::operator Shader * __ptr64" when opening a projec...
How to reproduce:1. Open the attached “IN-118592” project2. Observe the crash Reproducible with: 6000.3.0b3, 6000.3.2f1, 6000.4.0a1N... Read more
Compute Shader Import Settings is missing documentation
Reproduction steps:1. Create a new project2. Create > Shader > Compute Shader3. Select newly created Compute Shader Asset4. Pr... Read more
Shader compilation logging hard to read and timings are not too useful
Example log: d3d11 finished in 3890.99 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled ... Read more
Only one error is thrown when entering different types of incorrect keyw...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Expand Keyword Declaration Overrides foldou... Read more
"Duplicate keywords" error appears when entering “_” and “__” in Graphic...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Expand Keyword Declaration Overrides foldou... Read more
Some Shaders appear twice in Material Shader selection menu
Reproduction steps:1. Create a new project2. Create > Material3. Select newly created Material and open Shader selection menu by ... Read more
“Light” Editor Theme: The error message "Keyword declaration override ca...
Steps to reproduce: Create a new Unity project Editor Theme should be set to "Light" (Unity > Settings > General > Editor T... Read more
Shader's color does not change when a boolean type keyword is enabled an...
How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more
Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when ra...
How to reproduce:1. Open the attached “IN-131723.zip” project2. Open the “SampleScene”3. Open the “flask test” ShaderGraph and dock ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size