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“Invalid Keyword” is added when adding “Valid Keyword” to the material i...
How to reproduce:1. Open the attached “Keywords.zip” project2. In the project window, select “New Material.mat”3. Change Inspector m... Read more
The Shader is rendered more brightly when returning the shader's color o...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Open the “Scenes/TooBrightBug... Read more
Shader keywords are ignored when using Camera.main.SetReplacementShader
Reproduction steps:1. Open the attached project "Testcase_MultiCompile_2022.3"2. Enter Play mode Expected result: The squares on the... Read more
[Prefiltering] Crash on scripting_array_length when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.27f1, 2022.3.3... Read more
Compute shaders using glsl reserved words fail to compile when using Vul...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Test.unity scene3. Observe the errors in the Console Repro... Read more
HLSLcc fails to accurately write to out value when writing multiple time...
How to reproduce:1. Open the “WebGL_Shader_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and observe the Game view4. Switc... Read more
Crashes on the Editor when building the project for Android platform
Reproduction steps:1. Open the attached project “ReproProject”2. Build the Project for Android3. Observe the build process Expected ... Read more
Crash on GraphicsBuffer:InternalSetNativeData when loading a specific scene
How to reproduce:1. Open the attached “IN-103306.zip” project2. Observe the crash Reproducible in: 6000.0.0b13, 6000.0.53f1, 6000.1.... Read more
Crash on malloc_internal when recompiling a ShaderGraph used by another ...
How to reproduce:1. Open the user attached “1617723-UsePass.zip“ project2. Open the scene called "Scene"3. Open "SpecVertColFast" in... Read more
PackageRequirements blocks in Shaders do not support experimental/previe...
Reproduction steps:1. Open the attached project "ShaderPackageRequirements"2. Select NewUnlitShader.shader in the Project window Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class