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14
votes
Fixed

Editor crash when deserializing an array of a type with a nested fixed-s...

Serialization

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Feb 05, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more

1
votes
Fixed

A space at the beginning of the Text disappears after reopening the Scene

Serialization

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Jun 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open the '1' Scene3. In the Hierarchy select Canvas > Text 84. Add a space... Read more

0
votes
Won't Fix

SerializedReference is not saved when restarting Unity Editor

Serialization

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Sep 22, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 6000.0.37f1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more

0
votes
Fixed

SerializedProperty.DataEquals returns true for two strings that are diff...

Serialization

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more

0
votes
By Design

Crash on __pthread_kill when running a build with prefab.save_point errors

Serialization

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Oct 26, 2021

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Version/s: 2021.1.23f1, 2021.2, 2022.1

How to reproduce:1. Open the user's project2. File -> Core - Build for Current Platform3. File -> Build and Run4. Observe cras... Read more

0
votes
Fixed

Editor and Player crashes on Build when the built scene contains lists c...

Serialization

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Nov 03, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Build and Run... Read more

0
votes
By Design

CPU Total Allocated Memory is 250MB higher while baking with the Progres...

Serialization

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Mar 23, 2022

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Version/s: 2022.1.0a16

Steps to reproduce: 1. Open the attached reproduction project2. Run the test "MemoryProfileTest" through the TestRunner (Window>G... Read more

0
votes
Fixed

"NullReferenceException" is thrown when a MonoBehaviour script that was ...

Serialization

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Aug 05, 2021

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Version/s: 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "BugRepro.zip"2. Open Scenes/SampleScene3. Delete Bug.cs script4. Select GameObject ... Read more

0
votes
Fixed

Crash on IsTypeTreePPtr when switching variable to another type that inh...

Serialization

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Sep 10, 2021

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Version/s: 2021.2.0a18, 2021.2.0b11, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the scene 'Assets\Scenes\SampleScene'3. Select 'TestObject' in the Hie... Read more

0
votes
By Design

A serialized by reference field is not overwritten when the class is des...

Serialization

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Mar 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1415941_repro.zip")2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more

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