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Editor freezes after Building & Running while in Play mode
How to reproduce:1. Open the attached project2. Open the "OfflineLobby.unity" scene3. Enter Play Mode4. Press Ctrl + B5. Build the p... Read more
Using Native Plugin from a Managed Plugin fails in built game
Reproduced in:1. Open user attached project2. Build & Run3. Observe that .dll is not loaded with"Fallback handler could not load... Read more
HashSet.TrimExcess causes an increase in memory
Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more
Editor crashes executing IJobParallelFor when starting play mode for the...
Steps to reproduce:1. Download 991522_repro and open "test" scene2. Enter play mode3. Exit play mode4. Enter play mode Results: Edit... Read more
BackgroundWorker's completion callback doesn't get called at the end of ...
To reproduce:1) Create new project2) Create and open new C# script3) Add this function to it (and necessary using's): [UnityEditor.M... Read more
[scripting, patch] Boo.Lang reference missing from generated csproj
Reproduction steps:1. Create new Unity project2. Download the repository and add to Assets3. Re-import the assets4. Open script with... Read more
Stack Overflow Error is thrown when attempting to Build a project
How to reproduce:1. Open the attached project named "Case_1288883"2. Build the project3. Observe the Console Window Expected result:... Read more
Console does not react on double-click on compilation error from local o...
Steps:1. Create a new project or load attached one2. Introduce compilation error to the one of the embedded packages (e.e. Rider Cod... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce:1. Open user-submitted project "gamebois.zip"2. Go to Build Settings (File->Build Settings)3. Switch to WebGL ... Read more
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