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Unity.Mathematics.math.mul(float4x4 a, float4x4 b) arguments order is mi...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Enter Play Mode 4. Notice incorrect results in the con... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more
ConcurrentQueuetype is defined multiple times when user's libs defines it
Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more
Opening a project gets stuck in an infinite recompilation loop
Reproduction steps: 1. Unzip the packages into a folder next to the project folder 2. Open the Project "MeshPrefabImport2.zip" 3. Cl... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more
Crash when running GarbageCollectSharedAssets
Reproducible with: 2020.3.30f1 Read more
[RuntimeUpgrade][Mono] Building iOS project with Mono scripting backend ...
Steps to reproduce: 1. Open empty project 2. Switch to iOS platform 3. Change 'Scripting Backend' to 'Mono' 4. Change 'Scripting Ru... Read more
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