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"Coroutine continue failure" error when using StopCoroutine
Steps to reproduce : - import the project attached - add any of the scripts to the Main Camera - press play and notice the error *... Read more
Unity crash after using registerCompleteObjectUndo
Repro'd successfully. User project attached, repro steps included in user comments. Read more
4.6 IL2CPP: crash opening animation controller
-e: trying to open an animation controller crashes the editor -repro: --create new project --create animation controller --double ... Read more
[Scripting] Unity crashes on OSX when script tries to access property wh...
To reproduce this bug: 1. Open the attached project 2. Open 'BadScene' 3. It has a script which tries to access property which is ... Read more
When broadcastmessage is called to an object, only some of the children ...
To reproduce: 1. Open attached project 2. Open main scene 3. Press play 4. Click Drill and practice 5. Drag and drop all sources int... Read more
Crash when opening a C# script
Steps to reproduce : - import the project attached - create a new C# script - double click to open it and Unity will crash *Note :... Read more
The Boo compiler has a bug where it tries to detect inheritance cycles b...
To reproduce this bug: 1. Open the attached project 2. An Inheritance cycle error is outputted in the console. The Boo compiler h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Sub Mesh Mask" field in VFX Graph has no padding
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations