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0
votes
By Design

Prefabs which are not nested return null value when using PrefabUtility....

Scripting

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Mar 04, 2020

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Version/s: 2019.2, 2019.3.3f1, 2020.2

Steps to reproduce: 1. Download and open attached "BetterUI_Test2019" project 2. Open "Betterizer" script 3. Insert a breakpoint in ... Read more

1
votes
By Design

NullReferenceException error is thrown to the Console when DestroyImmedi...

Scripting

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Mar 02, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.2

How to reproduce: 1. Open user's attached 'CustomPreviewBug.zip' project 2. Open 'SampleScene' Scene 3. Select 'Cube' GameObject in ... Read more

1
votes
By Design

Undo does not revert changes made to the Scriptableobject Subassets

Scripting

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Apr 27, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.2

Steps to reproduce: 1. Open User-supplied project. 2. Select the "New Scriptable Object With Subassets" Scriptable Object in the Pro... Read more

0
votes
Won't Fix

MissingReferenceException is thrown in the Play mode

Scripting

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Apr 30, 2020

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Version/s: 2019.1.0a10, 2019.2, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached repo-812099.zip project 2. Enter the Play mode Expected: no errors in the Console window A... Read more

0
votes
By Design

EditorApplication.isCompiling is not called when the scripts are recompi...

Scripting

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Apr 21, 2020

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Version/s: 2019.2.0a12, 2019.3.3f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (isCompilingBug.zip) 2. Open the TestScript.cs with Rider IDE 3. Make some changes ... Read more

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