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1
votes
Fixed

Project building fails when using EditorApplication.LockReloadAssemblies...

Scripting

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Jan 10, 2019

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Version/s: 2018.3, 2018.3.0f2

Reproduction steps:1. Open the Project inside of the "BuildFailRepro.zip"2. Build the Project as Windows 86x643. After the Build com... Read more

0
votes
Won't Fix

NotImplementedException when calling HttpListener.TimeoutManager

Scripting

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Jan 25, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a10, 2019.2.0a1

How to reproduce:1. Open the attached "TimeoutManager_NotImplemented.zip" project2. Open the "SampleScene" scene3. Enter Play mode4.... Read more

0
votes
Duplicate

[IL2CPP] Player crashes when creating an object of a generic class with ...

Scripting

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Nov 27, 2018

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Version/s: 2018.3.0b8, 2018.3.0b11

Repro steps:1. Open QA attached project "repro_1104381"2. Build and Run Actual: Player crashes Reproducible with: 2018.3.0b8, 2018.3... Read more

0
votes
By Design

Incorrect position using <Position> instead of <Transform> when changing...

Scripting

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Nov 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0b10, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "TurnBasedBattle.zip"2. Open "TurnedBasedBattle" scene3. Press "Play"4. Press load field... Read more

4
votes
Fixed

Internal package modules that are not used in a project do not get strip...

Scripting

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Apr 28, 2021

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Version/s: 2021.2.0a17

Repro steps:1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired.2) Go to the p... Read more

0
votes
Fixed

Scripts are unable to compile after upgrading project to 2019.3.0b4

Scripting

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Nov 02, 2019

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Version/s: 2019.3.0b4, 2019.3.0b9

How to reproduce:1. Open the user-supplied project2. Observe the errors in the Console window Expected result: after upgrading the p... Read more

0
votes
Not Reproducible

[PackedMemorySnapshot] Array type fields are listed as non-array types

Scripting

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Nov 29, 2018

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Version/s: 2018.3.0b12

To reproduce:1. Open attached project2. In main toolbar, click Repro, Demonstrate To Console3. Observe the console prints Expected: ... Read more

2
votes
By Design

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("Prefab Editing Test")2. Select "Test Prefab" in Hierarchy window and enter prefab mod... Read more

1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version/s:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

0
votes
Fixed

System.Reflection.TargetInvocationException is thrown when using .NET Ma...

Scripting

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Dec 14, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the Unity Project inside the ownCloud directory2. Open the "SampleScene" and play it3. Follow the logs in... Read more

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