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System.IO.DirectoryNotFoundException appears when adding Platforms Windo...
How to reproduce: 1. Make sure that the Editor path contains a comma 2. Open the user's attached project 3. Open Package Manager and... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce: 1) Open attached project Expected Result: P... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce: 1. Open the "Scripting_Array_length_Crash.zip" project 2. Select Poker > Board injector 3. Open the object selecti... Read more
If "Marshal.PtrToStructure()" raises an exception, the Editor crashes
Reproduction steps: 1. Open "MarshallingSample.zip" project 2. Enter Playmode Expected Result: Playmode enters successfully Actual... Read more
Special folders and script compilation order is wrong when compiling Edi...
Repro steps: 1. Open the attached "CompilationOrderIssue.zip" project 2. Make sure that Plugins > Editor => "EditorScript" is an Edi... Read more
Editor hard crashes when using Marshal.PtrToStructure()
How to reproduce: 1. Open attached project "Example" 2. Load Scene "Simple" 3. Enter Play Mode ----------------------------- Observe... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
"EditorUtility.scriptCompilationFailed" not flagging Package compilation...
Reproduction steps: 1. Open "Samples.zip" project 2. Re-Open project 3. Run Editor Tests Expected Result: Editor Tests don't run, ... Read more
Editor Hangs on Application.Reload when unloading Domain
Reproduction steps: 1. Open user attached Project 2. Open PATH Scene 3. Press Play 4. Exit Play mode 5. Press Play Expected result:... Read more
Sorting Group component is disabled when entering Play mode and Enter Pl...
How to reproduce: 1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. In the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel