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0
votes
Fixed

[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...

Scripting

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Dec 16, 2019

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Version/s: 2018.4.14f1

How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more

0
votes
Duplicate

An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b6, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the user attached project "ReadOnlySpanTest.zip"2. Observe the Console Expected result: There is no error... Read more

0
votes
Fixed

CSProj generator cannot reference System.Xml when the include is defined...

Scripting

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Jul 03, 2018

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Version/s: 2017.4.0f1

To reproduce:1. Create a new Unity project and a new c# script2. Open "Assembly-CSharp" file in project's root folder3. Search for s... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more

2
votes
Duplicate

Coroutines Started within another Coroutine show up under the calling Co...

Scripting

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open attached Unity project "Test Bed copy"2. Load scene "Scene1"3. Open Profiler window4. Enter the play mode5.... Read more

0
votes
Fixed

Unity crashes on Object::GetInstanceID when destroying GameObject

Scripting

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Apr 27, 2018

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Version/s: 2018.2.0a2, 2018.2.0b1

How to reproduce:1. Open the "Crash.zip" project2. Open the "SampleScene" scene3. Press Play4. Press Space Actual result: Unity cras... Read more

0
votes
Won't Fix

.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...

Scripting

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Apr 19, 2018

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Version/s: 2018.1.0f1

Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4:&lt;LangVersion&gt;4&lt;/LangVersion... Read more

0
votes
By Design

Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...

Scripting

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Apr 29, 2018

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Version/s: 2018.1.0b1, 2018.2.0b2

How to reproduce:1. Open the "PlayerLoop Crash.zip" project2. Press Play3. Exit Play mode4. Repeat steps 2-3 Actual result: Unity cr... Read more

0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

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Dec 04, 2019

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Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more

0
votes
Fixed

Managed Assembly is included in Player Build when using Define constrain...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (DefineTest.zip)2. Open scene Scenes/SampleScene3. Go to File -&gt; Build and Run4. Ob... Read more

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