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[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more
AssetPostprocessor is only applying the changes to the FBX but not to th...
How to reproduce:1. Open the attached repro.zip project2. Open Scenes/SampleScene/ CamraScene3. Select "GasTank", and "GasTank Varia... Read more
Objects with Playable Director component can't be turned into a prefab w...
How to reproduce:1. Open the attached 'project-1223541.zip' project2. In the Hierarchy window select 'Cube'3. Try to turn the cube i... Read more
[Prefabs] Components with HideFlags.HideInEditor visible when used with ...
How to reproduce:1. Open attached project "prefabTest" and scene "SampleScene"2. In Project window, select "Cube" Prefab3. In Editor... Read more
Editor crashes while assigning prefab variant to a reference on its base
Steps:1. Open attached project2. Assign Variant to the reference in the Base==>Editor crashes Read more
Crash on IsComponentSubclassOfMonoClass when reimporting a prefab
Reproduction steps:1. Open the attached project ("1226180.zip")2. Open the "RoomSystemTest" Scene3. In the Project window find the "... Read more
Can't load the scene template when it is in the Packages directory
Reproduction steps:1. Open the user's attached project2. Click on File > New Scene3. Double-click on "My Custom Scene" Expected r... Read more
Editor crashes after redoing root GameObject deletion
Steps:1. Have two GameObejcts in Hierarchy ("1" and "2")2. Make "2" child of "1"3. Delete "1" (the parent)4. Undo5. Redo==> Edito... Read more
[Undo] [Improved prefabs] Errors are thrown on performing the 'Undo' ope...
On applying the 'Undo' function over the Prefab Override window, errors thrown in the console. Refer attached video and StackTrace. ... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce:1. Open the attached project2. Open the Scene labeled "CorpHQ"3. Wait for the Scene to load Expected result: Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS