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0
votes
Fixed

[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...

Progressive Lightmapper

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Oct 21, 2020

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Version/s: 2019.4, 2020.1.9f1, 2021.1

Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more

0
votes
By Design

Level files build output are not deterministic when using HDRP or URP

Progressive Lightmapper

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Oct 16, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Create a new template URP/HDRP project2. Duplicate the 'SampleScene' Scene and open the duplicated Scene3. Delet... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in HDRP

Progressive Lightmapper

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Apr 27, 2021

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Version/s: 2021.2.0a14

Jira card: https://jira.unity3d.com/browse/GFXGI-549Repro: 1. Download and import the repro project (link in the first comment)2. Op... Read more

0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more

0
votes
Duplicate

Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...

Progressive Lightmapper

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Oct 13, 2020

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Version/s: 2019.3.0a1, 2019.4.12f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project (case1284610_Assets.zip)2. Open the 'MainScene' Scene3. Open the Lighting settings (Wi... Read more

0
votes
Not Reproducible

[PLM] Disc shaped area lights do not work in some instances

Progressive Lightmapper

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Nov 06, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more

0
votes
Not Reproducible

[GPU PLM] clUnloadPlatformCompiler returns CL_OUT_OF_HOST_MEMORY on Inte...

Progressive Lightmapper

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Nov 11, 2020

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Version/s:

Machine is a Dell XPS 13 7390 2-in-1 with Intel i7-1065G7 and 16 GB of RAMNewest Intel GPU drivers from 4th of November 2020 still s... Read more

1
votes
Not Reproducible

[GPU PLM] Baking stalls while re-baking lighting after force stopping an...

Progressive Lightmapper

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Nov 17, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a6

Steps to repro: 1. Pull the Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and update to the revision f9d... Read more

1
votes
Fixed

[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices

Progressive Lightmapper

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Nov 18, 2020

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Version/s:

How to reproduce:1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more:- Mac m... Read more

0
votes
Fixed

[Encoding/compression] Lightmap compression artifacts when Build Target ...

Progressive Lightmapper

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Nov 23, 2020

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Version/s: 2021.1.0a7

As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more

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