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0
votes
Won't Fix

Shadow artifacts are visible in between the terrains when Lightmaps are ...

Progressive Lightmapper

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached “1541368” project2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_40... Read more

0
votes
Fixed

Baked Lightmap preview result is very different from the baked one

Progressive Lightmapper

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Jun 20, 2023

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Version/s: 2023.2.0a21

When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more

0
votes
Fixed

Enter The Room test scene is noisier

Progressive Lightmapper

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Jun 22, 2023

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Version/s: 2020.3.48f1, 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a19

The test content library nightlies uncovered a difference in the visual output of the Enter The Room project scene with partly occlu... Read more

0
votes
Fixed

Performance regression when baking LODs with the GPULM

Progressive Lightmapper

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Jun 23, 2023

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Version/s: 2023.2.0a16

This was detected by our performance tests: [https://observer.prd.ds.unity3d.com/stonks/Unity.GI/variations/editor/pivots/editor/cha... Read more

1
votes
Fixed

Light Probe GPU memory is not deallocated when cancelling a bake

Progressive Lightmapper

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Jul 06, 2023

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Version/s: 2023.1.4f1, 2023.2.0a20, 2023.3.0a1

Steps to reproduce: Open any scene Open the Task Manager and view your GPU memory utilization Add some probes Crank the lighting set... Read more

0
votes
Fixed

Crash on TextureQuadtree::Reserve when Generating Lighting

Progressive Lightmapper

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Jul 18, 2023

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Version/s: 2021.3.28f1, 2023.3.0a1

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Lightning window... Read more

0
votes
Won't Fix

Using Atrous causes flickering

Progressive Lightmapper

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Jun 22, 2023

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Version/s: 2023.2.0b7, 2023.3.0a3

Using the atrous filter causes flickering artifacts as shown in the attached video. Repro: 1) Open EnterTheRoom project (see our tes... Read more

0
votes
By Design

Progressive Lightmapper leaks memory and often never finishes in scenes ...

Progressive Lightmapper

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Aug 10, 2023

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Version/s: 2022.3.5f1, 2023.2.0b4, 2023.3.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/SampleSceneAssets/Scenes/SampleScene.unity” ... Read more

0
votes
Fixed

Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.

Progressive Lightmapper

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May 31, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more

0
votes
By Design

Global Illumination Preprocessing background task is stuck indefinitely ...

Progressive Lightmapper

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Aug 23, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.9f1

Reproduction steps:1. Open the “GiStripped“ project2. Open the “Sample” scene3. Observing the background tasks in the bottom right o... Read more

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