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0
votes
Duplicate

Crash/memory leak when changing a Configurable Joint value in Play Mode

Physics

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Jul 20, 2020

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Version/s: 2018.4, 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1264661"2. Open scene "TestingScene"3. Enter Play mode4. In the Hierarch, select "Creat... Read more

0
votes
Won't Fix

Crash on monoeg_g_hash_table_lookup/monoeg_g_hash_table_destroy when usi...

Physics

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May 19, 2020

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Version/s: 2018.4, 2019.3, 2019.3.12f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project and "SampleScene"2. Enter and exit Play Mode a few times (usually take 1-2 tries)... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -> you should see th... Read more

0
votes
Duplicate

Rigidbody's Collision Detection is not changed to Continuous when changi...

Physics

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

When enabling the Is Kinematic option in the Rigidbody's Component it changes the Collision Detection to Continuous Speculative. Cha... Read more

1
votes
Not Reproducible

Physics.Checksphere function returns true when GameObject's Transform is...

Physics

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Nov 15, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1198874-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
Duplicate

Error messages are thrown constantly in the Console Window when selectin...

Physics

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Nov 16, 2019

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Version/s: 2018.4.9f1, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open the attached project's "case_1198966-Project.zip" Scene labeled "SampleScene"2. Select the PlayerCharacter ... Read more

0
votes
By Design

Relative Torque does not apply relative to the Rigidbody's axis when the...

Physics

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open project "case_1337722"2. Open Scene "SampleScene"3. Enter Play Mode4. In the Hierarchy tab select GameObj... Read more

0
votes
By Design

GameObject with no Rigidbody starts rotating when it's rotation is getti...

Physics

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Jul 09, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project "colliderBug.zip"2. Open the "SampleScene" Scene3. Expand the "Group" GameObject in th... Read more

0
votes
Won't Fix

OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...

Physics

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Feb 25, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the Main Scene3. In the Hierarchy focus the OverlapTester GameObject4. O... Read more

0
votes
By Design

OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...

Physics

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Oct 12, 2020

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Version/s: 2018.4, 2019.3.4f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open tester-attached project (UI_TriggerState.zip)2. Open the DoorTest scene3. Enter Play Mode4. Press Space to ... Read more

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