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Crash on mono_traverse_object_internal when playing a scene
How to reproduce:1. Open the user's attached project2. Open scene "Scenes/Level"3. Enter Play mode Expected result: The Editor plays... Read more
Mono Windows Builds don't produce full log callstacks when generating logs
How to reproduce:1. Open the attached “MissingCallstacks” project2. Build And Run the project3. Press the Button with the “Debug Mes... Read more
Crash on mono_traverse_objects when using AppDomain.Unload and trying to...
Reproduction steps:1. Open the user's attached project2. Open the "Main" Scene3. Enter Play Mode4. Press 'Q' when the scene fully lo... Read more
Crash on CallWindowProcW when opening windows form in Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more
Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject3. Ent... Read more
SSL/TLS is not working when using a third party DotNetty.dll
Reproduction steps:1. Open the attached project2. Open the SampleScene under Assets/Scenes in the Project window3. Enter Play Mode4.... Read more
When sending a GET request with a body using HttpClient, a ProtocolViola...
How to reproduce:1. Open the attached project ("unity-http-get-with-body-request.zip")2. Enter Play Mode3. Observe the output in the... Read more
Coverage.GetSequencePointsFor API returns wrong file path for fields in ...
Steps to reproduce: 1. Open attached project UUM-4341.zip in any Unity version2. Select 'Test/Sequencepoints' from the top menu3. In... Read more
Editor crashes when using recursion that is causing stack overflow
Reproduction steps: Open the user-attached project Click on the “New Enemy” asset contained in the Assets folder Expected result: St... Read more
Editor crashes on startup when Mixed Callstacks diagnostics switch is en...
Steps to reproduce:1. Download and open the attached project2. Go to "Preferences> Diagnostics> Core" and enable3. Enable Mixe... Read more
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