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Steps to repro: 1. Open the attached project 2. Observe the compiler error: Internal compiler error. See the console log for more in... Read more
Repro: 1. Open and run the project notice the MissingMethodException after play. 2.Notice that the snippet below (from Test.cs) is ... Read more
To Reproduce: 1. Open the attached project, an 'Internal compiler error' is thrown because of the 'yield break' in line 70. 2. If ... Read more
To reproduce this issue: 1. Open the attached project 2. Open 'crash scene 3. It has a GO with script attached 4. Script has: "Unit... Read more
Steps to reproduce: 1. Download attached stripping project. It contains SQL plugin and script which makes use of it. 2. Start Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'
- Asset path and filename is missing when warning about self-intersecting polygon is thrown