Search Issue Tracker
Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps: 1. Create a new project with the apostrophe in the name for example "King's land" 2. Open the project 3. Install... Read more
Preprocessor blocks cause script to no longer be recognized as a MonoBeh...
Reproduction steps: 1. Open user's attached project 2. In Project window, select and open the script in Assets folder 3. Observe the... Read more
HttpClient WebException when doing a request with PostAsync
How to reproduce: 1. Open the "SampleScene" in the attached "mdl-sample.zip" Project 2. Enter Play Mode 3. Wait approximately up to ... Read more
[Performance Regression] Matrix4x4 multiplication significantly slower
Reproduction steps: 1. Open attached project "Matrix.zip" and scene "SampleScene" 2. Enter Play Mode and wait for a few seconds 3. I... Read more
Log file doesn't open when clicking "Open log file" button in Developer ...
How to reproduce: 1. Open the user's project in the edit section link "Dropbox: " 2. Navigate to and click Autobuilds > Windows > No... Read more
DateTimeOffset.Now has incorrect offset in Central European Time during ...
How to reproduce: 1. Open the attached "IncorrectLocalOffsetExample.zip" Project. 2. Build the Project on Android 3. In the device g... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce: 1. Open the attached project "NormcoreAssemblyUpgrade.zip" 2. Navigate to Assets folder and right click "MeshMater... Read more
Built player takes multiple seconds to shut down
Reproduction steps: 1. Open the attached "case_1295072.zip" project 2. Build and Run the SampleScene 3. Close the build Expected re... Read more
Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...
How to reproduce: 1. Open the attached project("crashP.zip") 2. Repeatedly click the "Play" button 3. If it doesn't crash from the f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System