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0
votes
Fixed

[NET 4.6] Editor fails to open with "function mono_unity_register_path_r...

Mono

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Jun 22, 2017

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Version/s: 2017.2.0b1

To Reproduce: 1. Create a new empty project.2. Set scripting backend to .NET 4.63. Observe that after you click restart the editor f... Read more

0
votes
Fixed

StackOverflowException error is thrown when K-D Tree is generated

Mono

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Oct 30, 2019

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Version/s: 2019.2.0a3, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open attached project ("StackSize.zip")2. Open SampleScene scene3. Enter Play mode4. Exit Play mode5. Build and ... Read more

0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more

0
votes
By Design

Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0

Mono

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Mar 21, 2019

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Version/s: 2018.3.5f1

Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling a specific method

Mono

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Apr 13, 2022

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Version/s: 2021.2, 2021.2.2f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more

0
votes
Fixed

Build crashes at AddClipboardFormatListener

Mono

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Jun 28, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/main.unity scene3. Build and Run4. Left click in the build ... Read more

1
votes
Won't Fix

[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...

Mono

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Jul 01, 2017

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Version/s: 2017.1.0f1

IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more

6
votes
Not Reproducible

[NET 4.6] At runtime Dataset is not loaded and cannot be activated

Mono

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Jul 04, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Connect a webcam2. Download project "ImageRecoPoc.zip" and open in Unity3. Enable "Play" mode4. Observe consol... Read more

2
votes
Fixed

System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...

Mono

-

Jan 25, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more

0
votes
Fixed

Crash when entering the Play mode

Mono

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Sep 02, 2021

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Version/s: 2020.3.4f1, 2020.3.13f1

How to reproduce:1. Open the attached project "Eight-Prototyping.zip"2. Open the "BattlePrototype" Scene3. Press the Play button Exp... Read more

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