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0
votes
Fixed

[Android] Shader compiler generates ivec3 instead of ivec2 when compilin...

Mobile Graphics

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Aug 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached projected "ShaderCompilerIncorrectType.zip" 2. Select "TextureLoadCompilerBugTest.shader" 3... Read more

0
votes
Fixed

[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...

Mobile Graphics

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more

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