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[Android] Could not build an IL2CPP project when using 'GoogleMobileAds....
How to reproduce it: 1. Open the user's attached project 2. Go to the Project Settings -> Player and set Scripting Backend value to ... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps: 1) Create a new Unity project 2) Switch platform to Android 3) Export the project and import it to Android Studi... Read more
[ChromeOS] Nothing is rendred with GLES3 + Linnear
How to reproduce: 1. Open the attached project 2. Build & Run Or 1. Create a new project 2. Set Graphics API to GLES3 3. Set Color ... Read more
[Android] Videos are not played from URL
How to reproduce: 1. Open the attached project 2. Build & Run project 3. Press the Play button Expected result: Video is played Act... Read more
[iOS] Input from an external keyboard is not handled when running a Build
Reproduction steps: 1. Open attached project "KeyboardTest" and load Scene "SampleScene" 2. Build and Run the project on an iOS devi... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps: 1. Open the attached project "PreRotateGrabPass.zip" 2. Open the Scene "SampleScene" 3. Build and Run Expected ... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more
[Android] Template variable **DIR_UNITYPROJECT** is not properly substit...
Repro steps: 1. Open QA attached project 'repro_1346794' and switch platform to Android 2. Open Assets -> Plugins -> Android -> main... Read more
[Device Simulator] SystemInfo.deviceType returns 'Desktop' when the simu...
How to reproduce: 1. Open the attached '1347117.zip' project 2. Open the SampleScene 3. Open Window > General > Device Simulator 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
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- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context
- Crash on invalid_parameter_internal when starting Standalone Profiler