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[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps: 1. Create a New Project in 2019.1.0a11 or below 2. Set the "Platform" to "Android", "Package Name" to "com.Case.... Read more
[Android] Input.GetKey returns false when S-Pen is being used on Samsung...
To reproduce: 1. Open attached project 2. Build to Samsung device with S-Pen 3. Use the Pen on the mobile screen Actual result: The... Read more
[Android] CommandInvokationFailure appears in console when inspecting th...
To reproduce this issue: - Install either Unity Editor 2019.3 or 2019.2 using the HUB - install the Android Module and the Android S... Read more
[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps: 1. Download "repro_1153358_1930a1" from the link below 2. Switch build target to Android and make sure that "Build App ... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
[Android] Gradle build fails with AndroidX libraries
Steps to reproduce: 1. Open user attached project 2. Make an Android build 3. Observe that build fails with: java.lang.RuntimeExcept... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more
Xcode linker emits "Ignoring invalid debug info" warnings when archiving...
How to reproduce: 1. Open the attached "1233645" Unity project 2. Build the "SampleScene" Scene for iOS 3. Open the Xcode project, n... Read more
Android crash when turning Android Minify to Proguard
Steps to reproduce: 1. Open User-supplied project with Android platform 2. In Project Settings -> Player -> Publishing Settings -> M... Read more
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