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0
votes
Fixed

Flickering Handles on Metal

Metal

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle o... Read more

0
votes
Won't Fix

[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...

Metal

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Nov 17, 2020

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Version/s: 2020.1, 2020.1.12f1

Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more

0
votes
Postponed

[iOS] [Metal] UAV writes in RenderDeferred.Lighting prolongs Camera.Imag...

Metal

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Oct 27, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open customer's attached project in "LightsManager.zip"2. Build for iOS and Deploy the project3. In Editor ope... Read more

0
votes
Fixed

[Silicon][iOS][Built-in] Game view is not rendering when MSAA is enabled

Metal

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Aug 25, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Steps to reproduce: Open the attached project Open the "MSAA" Scene Enter the Play mode Press on the Game View window Expected: Reso... Read more

0
votes
Fixed

[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...

Metal

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Jul 11, 2022

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Version/s: 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce:1. Open project “iOSLegayJobs.zip”2. Build for iOS and deploy to a device3. In the Xcode’s Console window observe t... Read more

0
votes
By Design

[iOS] Previously changed scene flickers in the background on Mobile devi...

Metal

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1

How to reproduce:1. Open the “IN_70134”2. In the Build Settings make sure iOS platform is selected3. Build the project on the device... Read more

4
votes
Fixed

[Metal] Game freezes after command buffer Timeout error - Disable CAMeta...

Metal

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Oct 23, 2025

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Version/s: 2022.3.67f1, 6000.0.56f1, 6000.1.8f1, 6000.2.0a4, 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

DescriptionCAMetalDisplayLink is causing kIOGPUCommandBufferCallbackErrorTimeout errors. Disabling the CAMetalDisplayLink and using ... Read more

0
votes
By Design

[macOS][Windows] Repaint events take a very long time when opening the I...

Metal

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.10f1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more

2
votes
Fixed

ACES Tonemapping causes banding artifacts and negative values in ColorGr...

Metal

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Apr 18, 2025

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Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-98962.zip” project2. Make sure the Android Platform is selected in the Build Platforms3.... Read more

0
votes
Fixed

Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...

Metal

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Mar 12, 2020

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Version/s: 2019.3, 2019.3.4f1, 2019.4

Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more

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