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0
votes
Feature Request

GameObject with Skinned Mesh Renderer becomes not selectable in Scene wh...

Mesh

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Jan 30, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a5

Steps to reproduce: Create a new Unity project using a 3D Universal Template Add a Plane GameObject to the Hierarchy (right-click &g... Read more

0
votes
Won't Fix

Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Ren...

Mesh

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Feb 02, 2026

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Version/s: 6000.0.66f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Assets/Resources/LevelElements/Transitions/t_ministry_street.pr... Read more

0
votes
Active

"GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRend...

Mesh

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Feb 05, 2026

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Version/s: 6000.0.66f2, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

How to reproduce:1. Open the attached project “IN-101193”2. Open the “SampleScene”3. Enter Play Mode4. In the Hierarchy, select the ... Read more

0
votes
Active

Crash on MeshLodUtils::BuildClusterMergeJobsGeneric when generating Mesh...

Mesh

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Mar 17, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Create a new project (any pipeline)2. Import the attached “IN-137289Cat.fbx” and click on it3. In the Inspector ... Read more

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