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[2D Platformer Microgame] "MissingReferenceException" is thrown when "Ma...
How to reproduce:1. Create and open a "2D Platformer Microgame" project2. Load Tutorials3. Start "Get Started" Tutorial4. Select "Ma... Read more
[M1] Unity quits unexpectedly when the project is built for the second t...
Reproduction steps:1. Open the attached project “NCHelloWorld2”2. Build the project3. Build and Run the project again and replace th... Read more
Crash on __pthread_kill when multi-clicking on "Build and Publish" in th...
Reproduction steps:1. Create and open a "LEGO Microgame" project2. Close the pop-up window3. Open Tutorials → Show Tutorials4. In th... Read more
Screen.resolutions returns resolutions that include the notch area when ...
Reproduction steps:1. Open the attached “ResolutionRepro” project2. Go to File > Build Settings3. Make sure that "Development Bui... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
[macOS] Xcode build crashes when Thread Performance Checker is enabled i...
How to reproduce:1. Download the attached project2. Go to "File" > "Build Settings"3. Build a Xcode project for macOS4. Enable "T... Read more
"[Application name] quit unexpectedly" message is thrown when exiting a ...
How to reproduce:1. Open the user-attached “Steamworks.NET-Example-master.zip” project2. Build and Run the project with the “MainSce... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps:1. Open the “New2022Project” project2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject3. En... Read more
Editor Window contents are not visible when opening it up
Reproduction steps: 1. Open the attached “ModalWindowBug.zip” project2. Open the “My Window” Window, which is located under “Modal W... Read more
[MacOS] Shortcuts manager delete screen is blank when opening it
How to reproduce:1. Open any project2. Open the shortcut manager (Unity -> Shortcuts...)3. Create a new profile (Default -> Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server