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[Linux][Vulkan] Crash on ArtifactDBTxnBase::ArtifactDBTxnBase(bool) when...
Reproduction steps:1. Create a new Project and open it2. Uncheck the “Auto Graphics API for Linux” option in the Player settings3. S... Read more
[Linux] EditorWindow is empty when created with the utility set to true
Reproduction steps:1. Open the attached “BugRepro” project2. Click BugReport > Works3. Observe the correctly drawn EditorWindowTe... Read more
[Linux] Editor ignores SIGTERM signal when using command 'kill <PID>'
Reproduction steps:1. Create a new 3D project2. Open the Terminal3. Enter this command: ps aux | grep 2021.3.14f1 | grep -v grep | a... Read more
[Linux] [URP] Crash with multiple stack traces when opening a project cr...
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
[M1] Missing package error is thrown when trying to build a Player with ...
Reproduction steps:1. Open the attached “il2cppLinuxTestBuild.zip“ project2. Open the Package Manager (Window > Package Manager)3... Read more
[Linux] Mouse escapes the application window when using CursorLockMode.L...
Steps to reproduce:1. Open the “CursorLockedBug” project2. Build And Run the project3. Click and hold the right mouse button in the ... Read more
[Linux][URP] Sprites are flickering in scene when added into 2D URP project
How to reproduce:1. Create a new 2D (URP) project2. Import ball.png3. Drag and drop ball.png into scene4. Move the new sprite around... Read more
[Linux] Mouse position is incorrect when playing build on a multiple mon...
Reproduction steps:1. Set up monitor positions in Display Settings similar to the attached “monitor_setup“ screenshot2. Open the att... Read more
[Linux] Tile placement mouse events persist when the cursor leaves Scene...
Steps to reproduce:1. Open the attached project2. Open SampleScene.unity and select the Tilemap game object3. Open the Tilemap Edito... Read more
[Linux][URP] Sprite flickers diagonally when hovered
Reproduction steps:1. Create a new 2D URP project2. In the Hierarchy window, create a new Square Sprite3. In the Inspector window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected