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0
votes
Active

Crash on ObjectToTypeDispatchDataHandle when redoing Canvas creation in ...

Kernel

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Mar 02, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-134797.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, create a new Canva... Read more

4
votes
Won't Fix

undoRedoPerformed Callback gets called when the Draggable GameObject fro...

Kernel

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Jul 01, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window3. Se... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

Kernel

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more

1
votes
Fixed

Redo command causes a Warning when redoing the creation of ScriptableObject

Kernel

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Dec 01, 2022

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Version/s: 2021.3.14f1

Reproduction steps: Open the attached project “UndoCreateBug” Select Scene “Assets/Scenes/SampleScene“ Enter the Play Mode In the Hi... Read more

0
votes
Active

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when enteri...

Kernel

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Mar 10, 2026

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Version/s: 2022.3.74f1, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135307” project2. Open the “PullShot” scene3. Enter Play mode4. Wait for ~1 minute5. Obser... Read more

0
votes
Active

Capacity-size memory is copied instead of Length-size when using UnsafeU...

Kernel

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Dec 09, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. In the Package Manager, install the Collections and Mathematics packages3. Impor... Read more

0
votes
Active

[Big Sur] Profiler cannot be connected to build when using Autoconnect P...

Kernel

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Mar 04, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more

0
votes
By Design

Crash on RendererUpdateManager::RemoveRenderer when undoing painting til...

Kernel

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Sep 12, 2023

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Version/s: 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/GameCore/Scenes/_Templates/GameScene.unity“ scene3. In th... Read more

1
votes
Fixed

Unity freezes for a couple of minutes when hiding GameObject in the Hier...

Kernel

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May 09, 2023

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Version/s: 2023.2.0b5, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached project “SceneHideSpike”2. Open the ”Assets/Scenes/OBG_SHOP” scene3. In the hierarchy window... Read more

0
votes
Fixed

Crash on UndoManager::FlushTrackedObjects when removing a Component from...

Kernel

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Apr 19, 2023

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Version/s: 2021.3.23f1

Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window expand the "Terrain v3" GameObject3. Expand the "T... Read more

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