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Slider OnValueChanged event is not called when changing value from the I...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Game view,... Read more
Project Settings search field appears to have focus when window opened, ...
How to reproduce: 1. Create a new project 2. Open Project Settings (Edit > Project Settings...) 3. Enter any letter Expected result... Read more
Selection is not working and "Pop call mismatch" errors appear when sele...
How to reproduce: 1. Open project "Clean 2021.2.zip" 2. Open the Console window 3. Go to Menu > Tools > Odin Inspector > Preferences... Read more
Array list disappears when project setting window is moved or resized
Reproduction steps: 1. Open the user's attached project 2. Open Project Settings > Graphics 3. Move the Project Settings window to ... Read more
ReorderableList elements don't keep "isExpanded" property state when cha...
How to reproduce: 1. Open project "2022.1 Beta Project.zip" 2. Open "ReoderableListBug" Scene (Assets>ReordableListBug>ReoderableLis... Read more
Using GUILayout.Window() leads to memory leak
How to reproduce: 1. Open the users’ attached “Test2020.zip” project 2. Open Test > Window Test window 3. In the opened window click... Read more
[Mac] Right-Clicking while dragging a reorderable array can open menus a...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > Resources > "Test Array In Array" 3. In the Inspe... Read more
GUIContent.none not hiding label when using in EditorGUILayout.PropertyF...
Reproduction steps: 1. Open the attached project "LayerMaskInspectorBug" 2. Open BugRepro/SampleScene 3. Click on "LayerMask" GameOb... Read more
Crash when changing values of configurable joints properties
Reproduction steps: 1. Open user-submitted project 2. Drag "CapGuy" GameObject from Assets -> Shooter -> Prefabs to Scene 3. Expand ... Read more
EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce: 1. Open the attached project ("1366567_repro.zip") 2. Open the "ExampleWindow.cs" script 3. Uncomment lines 36, 37... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL