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[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps: 1. Open the attached user's Unity project "temp-android-linker.zip" 2. Go to Assets > Scenes folder and open "Sa... Read more
[IL2CPP] Regex perfomance regression when using IL2CPP Scripting Backend
Reproduction steps: 1. Open the attached "Regexp.zip" project 2. Build and Run for Windows, Mac, Linux Standalone Player 3. Observe ... Read more
IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce: 1. Open the user attached "IL2CPPTypeConversion.zip" project 2. Build the project (File -> Build Settings -> Build... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps: 1. Open users attached project 2. Press Tools > Build App 3. Open the built project in <Project folder>/Builds/T... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps: 1. Open users attached project 2. Go to File > Build Settings and press Build And Run 3. Press the button in the... Read more
[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...
Reproduction steps: 1. Open the user's attached project 2. Go to the 'Edit -> Project Settings' 3. In the Player settings navigate t... Read more
[Mobile] [IL2CPP] Build fails when using custom script and target archit...
How to reproduce: 1. Download the attached project 'AndroidBeeTest.zip' 2. Make sure ARM64 target architecture is selected in Androi... Read more
IL2CPP build crashes on launch when returning an object with custom method
Reproduction steps: 1. Open the user's attached project 2. Built and Run it for IL2CPP Expected result: The build finishes and laun... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce: 1. Open the attached project "Test.zip" 2. Export the project for Android platform 3. Go to "BUILD PATH/unityLi... Read more
[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...
Reproduction steps: 1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType" 2. Ensure IL2CPP is selected a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL