Search Issue Tracker
[IL2CPP] Build fails when code has "public ref void* this[int index]" fu...
How to reproduce:1. Open the attached project "unity_project.zip"2. Build for any platform using IL2CPP Expected results: The Player... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps:1. Open users attached project2. Press Tools > Build App3. Open the built project in <Project folder>/Bu... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce:1. Open the attached project ("1344907.zip")2. Open "SampleScene"3. Make sure IL2CPP is selected as the current S... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...
Reproduction steps:1. Open the user's attached project2. Go to the 'Edit -> Project Settings'3. In the Player settings navigate t... Read more
[Mobile] [IL2CPP] Build fails when using custom script and target archit...
How to reproduce:1. Download the attached project 'AndroidBeeTest.zip'2. Make sure ARM64 target architecture is selected in Android ... Read more
IL2CPP generates parameters with the same name when building on Android
Reproduction steps:1. Open the user’s attached project2. Build And Run on an Android device3. Observe the Console Expected result: B... Read more
Error "cannot convert from 'void *' to 'Il2CppFullySharedGenericAny '" i...
How to reproduce:1. Open the project “IN_5128”2. Press Edit → Project Settings3. Set Scripting Backend to IL2CPP4. Press File → Buil... Read more
[Backport] [UI Toolkit][IL2CPP] UI is not visible when in built Player a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
Use-after-free crash bug in IL2CPP
If il2cpp is shutdown/restarted multiple times (such as when running LoadUnload tests) there is a use-after-free case shown here:{co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type