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Hierarchy V2 search filters go outside search field bounds and their ico...
Reproduction steps:1. Create a new project2. Make sure Use new Hierarchy window is enabled in Unity > Settings…3. Click on Hierar... Read more
UI Document with Assets gets created in Sample Scene instead of selected...
Steps to reproduce:1. Create new Unity project2. Create two extra Scenes in Project window3. Drag "New Scene" and "New Scene 1" to H... Read more
Creating UI Document with Assets in Hierarchy window throws ALLOC_TEMP U...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create UI Document with Assets (GameObject > UI Toolkit >... Read more
New Hierarchy does not display Sub Scene color
Reproduction steps:1. Create a new project2. Make sure Use new Hierarchy Window option is enabled (Unity > Settings… > General... Read more
Hierarchy v2: Nodes with circular references are unreachable and methods...
Steps to reproduce: Open attached project and select menu Tools->Hierarchy->Test circular reference Click on option 1 to creat... Read more
Hierarchy v2: scene nodes should not be filtered out when child nodes fo...
Steps to reproduce: Add cubes to a scene/multiple scenes make sure new hierarchy window is enabled search cube in hierarchy window s... Read more
[Hierarchy V2] Pinging Target in Hierarchy from Tile Palette dropdown do...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Make sure New Hierarchy window is enabled (In Preferenc... Read more
Unable to delete Tree GameObjects and “NullReferenceException” errors ar...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Hierarchy V2 is enabled Create a new Tree G... Read more
GameObject pickability cannot be toggled on the new Hierarchy window whe...
How to reproduce: Create and open a new project Go to Edit → Preferences → General Enable the ‘Use new Hierarchy window’ option Crea... Read more
Selecting multiple GameObjects with Visual Effect in Hierarchy throws “M...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create a new Scene (Create >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS