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Script causes Console error "Reading pixels out of bounds of the current...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/OutdoorsScene.unity" scene3. Enter the Play mode Ex... Read more
Clicking Open next to Custom Post Processing in HDRP Global Settings doe...
Steps to reproduce: 1. Open any HDRP-enabled project2. Create a new Post Processing volume asset (Assets>Create>Rendering>H... Read more
HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD
Reproduction steps:1. Open the attached "repro_IN-57283.zip" project2. Open the "Assets/_Repro/TestScene" Scene3. Enter the Play Mod... Read more
Editor performance drops when a Reflection Probe is selected in the Hier...
Reproduction steps:1. Open the attached project “vso”2. Open the “Assets/VSO/Scenes/Apartment” Scene3. In the Hierarchy window selec... Read more
Volumetric Clouds change to bright unnatural colors when certain Shape p...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/OutdoorsScene.unity" scene3. Enter the Play Mode4. ... Read more
[HDRP] "Failed to find Packages" errors thrown when creating project wit...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP)2. Observe the Console window Expected result: No errors in the... Read more
Excessive ghosting compared to the Unity 2020.3 stream when TAA and Dept...
How to reproduce:1. Open the user-attached project “2022 Project”2. Open the “SampleScene” scene3. Enter the Play Mode and move the ... Read more
Static Lighting Volumetric Clouds checkbox is not disabled but also unse...
Steps to reproduce:1. Open any HDRP project2. Go to Window>Rendering>Lighting3. Go to the Environment tab4. Remove the Environ... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more
Render Graph Viewer layouting does not properly conform to window size
Steps to reproduce: Open any HDRP project Go to Window>Analysis>Render Graph Viewer Scale the window in various ways (make it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS