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Inconsistent fog between OpenGL and DirectX
Steps to reproduce: 1. Open the project from the attached file "1246037.zip" 2. Open the SampleScene and inspect the Game View 3. Go... Read more
LightEvent.AfterScreenspaceMask's Render Texture is set to DepthTextureM...
LightEvent.AfterScreenspaceMask Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask when Deferred Rend... Read more
[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...
Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce: 1) Creat... Read more
Crash on CullCastersCommon when adding a specific script to a Game Objec...
Reproduction steps: 1. Open attached project "case_1231761" and the saved scene 2. Make sure the Scene window is opened 3. In the Hi... Read more
Materials do not get batched when GPU Instancing is enabled and Texture2...
How to reproduce: 1. Open attached project "GPUInstancing.zip" and scene "SampleScene" 2. Enter Playmode 3. Observe Scene view -> S... Read more
[2D] Instancing is broken when scene objects have custom properties set ...
How to reproduce: 1. Open the attached project ("2D_Instancing_Bug_-_2018.2.zip") 2. Open the repro scene ("SampleScene") 3. Open th... Read more
All about bugs
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