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LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer ...
How to reproduce:1. Create a new project2. Create an empty GameObject3. Import the attached “GraphicsBufferOverflowTest.cs” script4.... Read more
1
votes
Active
Procedural rendering is disabled when using Graphics.RenderPrimitivesInd...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Enter Play Mode4. In the Hierarchy w... Read more
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Not Reproducible
Crash on ForwardRenderLoopJob when opening a specific project
How to reproduce:1. Open the attached “IN-128854” project2. Observe the crash Reproducible with: 2022.3.7f1, 2022.3.12f1Not reproduc... Read more
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Crash on DebugStringToFilePostprocessedStacktrace when losing focus whil...
Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the “Fullscreen mode” is set to “Exclusive Fullscreen”, ... Read more
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