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Frame Debugger foldouts stutter or fail to open/close fully when cursor ...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Enter Play mode Click on the bug icon in the Game view ... Read more
[RenderingDebugger]Motion vectors are displayed when Phong Tessellation ...
How to reproduce:1. Create a new HDRP Unity Project2. Import the attached “robot_motion_vector” custom Package3. Open the “Robot” Sc... Read more
Frame Debugger is not disabled when switching Scenes if the Frame Debugg...
Steps to reproduce: Open the attached project Open the SampleScene Enable Frame Debugger (Window -> Analysis -> Frame Debugger... Read more
Frame Count differs in the Frame Debugger after exiting Play Mode with t...
Steps to reproduce: Create a High Definition 3D Sample Template Project Open the Frame Debugger (Window > Analysis > Frame Deb... Read more
Highlights persist throughout Options Panels in the Rendering Debugger W...
Steps to reproduce: Create any Project Open the Rendering Debugger Window (Window > Analysis > Rendering Debugger) In the Mate... Read more
SwitchActiveTexturesToBackbuffer causes an unnecessary RG_FinalBlit pass...
How to reproduce:1. Open the attached “IN-132313_Issue_SwitchActiveTexturesToBackbuffer“ project2. Open the “SampleScene” Scene3. Na... Read more
No Reference Buttons are available for Rendering Debugger's Material and...
Steps to reproduce: Open any URP Project Navigate to Window > Analysis > Rendering Debugger Select the "Rendering" tab Observe... Read more
InvalidOperationException Error is thrown when Opening the Rendering Deb...
Steps to reproduce: Open any URP Project Navigate to Window > Analysis > Rendering Debugger Enter Play Mode Actual results: Er... Read more
"The following asset(s) located in immutable packages were unexpectedly ...
Steps to reproduce: Create a new project using Universal 3D template Go to Edit > Project Settings > UI Toolkit Under Text, en... Read more
Texture preview icons are missing in Frame Debugger when expanding "Text...
Steps to reproduce: Create a new project using Universal 3D template Open the Frame Debugger (Window > Analysis > Frame Debugg... Read more
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