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4.3b1 doesn't auto-generate solution files when opening C# scripts in OSX
Operating System:OSX 10.8.4 Version:Unity pro 4.3b1 Steps to duplicate:1. Open Unity in OSX2. Create a new project (parameters don't... Read more
Errors thrown on exiting play mode when build settings are open
-e: see title. when the build settings window is closed the errors are not thrown-regression from 5.0b1 -repro:--open attached proje... Read more
Asset store does not load till the end if opened in Unity
1. Open unity 5.0.0b12. Open asset store3. Asset store will be half loaded (White page with hyperlinks and images) Note: happens onl... Read more
Selection List Bug- uGUI beta
When using the the sample project provided with the 4.6 beta, I was looking into the scene called "widgets", when using the selectio... Read more
Impossible to overwrite folders with create new project wizard
To Reproduce:1. Create a new folder and pick a name for it (test for example)2. Open Unity Project Wizard and try to create a new pr... Read more
After loosing connection, the accound drop down is hidden behind the no ...
Steps to reproduce : - while in the login window disable the internet connection- press on the account icon on the right and notice ... Read more
Cannot open a project using file -> open project -> open other
Steps to reproduce:1. Open any project2. Go to file -> open project -> open other3. Select any other project and confirm selec... Read more
Crash on building project on mac osx 10.6.8
To reproduce:- create new project- add Cube to scene- build project for webplayer Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping