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Quality Settings page needs a new screen shot
Quality Settings page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20Files%20(x86)/U... Read more
Graphics Settings documentation page needs a new screen shot
Graphics Settings documentation page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20... Read more
Render Settings page needs information about "Flare Fade Speed" parameter
Render Settings page needs information about "Flare Fade Speed" parameter - please see attached screen shot for details. Link to pa... Read more
Screen shots need to be updated on "Game Object-Component Relationship" ...
Screen shots need to be updated on Game Object-Component Relationship documentation page Please see the following documentation lin... Read more
Render texture manual is out of date
The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more
Unity Manual page about Searching needs to be updated
https://docs.unity3d.com/Documentation/Manual/Searching.html There have been many changes to how searching works that are not inclu... Read more
Typos in Occlusion Culling documentation
There are several typos and grammar problems on this documentation page: Unity Manual > Graphics > Graphics Overview > Cameras Over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser