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0
votes
Fixed

The Animation Importer manual incomplete

Docs - Manual

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Apr 11, 2014

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Version/s: 4.5.0b5

The Animation Importer manual incomplete The animation Importer page is missing a lot of features explained: Such as Mask, Curves, E... Read more

0
votes
Fixed

NavMesh documentation is arranged in the wrong order

Docs - Manual

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Apr 11, 2014

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Version/s: 5.0.0a6

To reproduce:1. Open the manual2. Click on Navigation and Pathfinding3. Hit Next noting what pages opensExpected result: They open i... Read more

0
votes
Won't Fix
0
votes
Fixed

Web player section should be called "Web Player" and not "Web"

Docs - Manual

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: the platform is called "Web Player" and not "Web" especially considering we now also have "WebGL" -repro:--go to http://docs.uni... Read more

0
votes
Fixed

[Docs] AssetBundles size highly increased when including custom asset names

Docs - Manual

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Sep 17, 2014

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Version/s: 4.5.3f3

Developers should be warned about BuildAssetBundleExplicitAssetNames increasing the size of their AssetBundles: http://docs.unity3d.... Read more

0
votes
Fixed

Typo in doc

Docs - Manual

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Jan 28, 2015

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Version/s: 5.0.0b22

1 Open link file:///C:/Program%20Files/Unity%205.0.0b22/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has text:"If you ... Read more

0
votes
Fixed

Several descriptions for animation clip settings are missing from the do...

Docs - Manual

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Apr 23, 2014

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Version/s: 4.5.0f1

1. Import the attached package2. Change the fbx type to Humanoid3. Open the Animations tab4. Notice "Events" and "Motion" at the bot... Read more

1
votes
Fixed

Some descriptions of animation transitions settings are missing from the...

Docs - Manual

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Apr 23, 2014

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Version/s: 4.5.0f1

To reproduce:1. Open the attached project2. Double-click on an animation controller3. Make a transition (if there's none)4. Click on... Read more

0
votes
Fixed

Sprite Packer documentation does not explain that sprites are split to d...

Docs - Manual

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Apr 20, 2014

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Version/s: 4.6.0b8

The user suggests to make documentation more explicit on packing sprites. It should explain that based on their packing tag, all spr... Read more

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