Search Issue Tracker

0
votes
Fixed

Calling a property on a null Playable causes a Standalone build or edito...

Director

-

May 12, 2017

-

Version/s: 5.6.0p3

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: crash Reproduced on 5.6.0b1 5.6.0p3, 5.6.1f1Fu... Read more

0
votes
Fixed

Creating or Destroying a PlayableGraph without using it gives a Warning ...

Director

-

Sep 17, 2018

-

Version/s: 2018.2.8f1

To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity2. Open "SampleScene" scene3. Put "NewBehaviourS... Read more

2
votes
Fixed

"Assembly Cache Should Be Empty" appears in the console when evaluating ...

Director

-

May 13, 2020

-

Version/s: 2019.1.7f1

1) Open the attached project2) Open the "TestScene" scene.3) Go in play mode. Result: "Assembly Cache Should Be Empty" message appea... Read more

0
votes
Fixed

Crash in "mono_jit_runtime_invoke" after scripts are reloaded while Time...

Director

-

Sep 01, 2020

-

Version/s: 2019.4.9f1, 2020.1.0a8, 2020.2

Steps to reproduce:1. Open attached Unity project2. Open scene "Main"3. Enter Play Mode4. Open any script in the project5. Edit the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.