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Crash onDrawBuffersCommon when editing and saving .cginc file

Customer QA Onboarding

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Nov 13, 2021

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Version/s: 2022.1, 2022.1.0a13

Reproduction steps: 1. Open the attached project 2. Open the ReflectionPayload.cginc file 3. Make changes in the file. 4. Go back to... Read more

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Add Key option is not displayed when right clicking on object's scale pr...

Customer QA Onboarding

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Nov 18, 2021

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Version/s: 2021.2.0a15, 2021.2.3f1

Reproduction steps: 1. Open the sample project 2. Select the TestObject 3. Open the Animation Window 4. Enable Record Mode in the An... Read more

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CommandBuffer allocates wrong Temporary Render Texture when bounding it ...

Customer QA Onboarding

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter the Play Mode 4. Observe the Game vi... Read more

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Failed to load a custom asset when using Naninovel package

Customer QA Onboarding

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Oct 27, 2021

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Version/s: 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

Reproduction steps: 1. Open the user's project "Test.zip" 2. Select `Assets/Scripts/TestScript.nani` asset 3. In the Inspector windo... Read more

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Crash on VirtualRedirectTransfer when loading AssetBundle while entering...

Customer QA Onboarding

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Nov 23, 2021

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Version/s: 2020.3, 2020.3.23f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "AssetBundleCrash" 2. Open the scene in Assets/Scenes/SampleScene.unity 2. Enter Play... Read more

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Multiple Shader Compiler errors are thrown when compiling a Shader

Customer QA Onboarding

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1.27f1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. In the project window, search for and select the shader "VoronoiFragment" 3.... Read more

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[WebGL] Console errors are thrown when calling AudioSource.clip.GetData(...

Customer QA Onboarding

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Sep 30, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1

Reproduction steps: 1. Open user attached project 2. Build and Run the project 3. Open your browsers Developer Console Expected res... Read more

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Crash when calling hideFlags after removing missing nested prefab

Customer QA Onboarding

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Nov 17, 2021

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Version/s: 2020.2.7f1, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "OnWillSaveAssetsCrash" project 2. Open the 'Test' prefab 3. Delete missing nested 'Quad' prefab 4.... Read more

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Shader parameter is not properly set in the Shadow Pass when using Globa...

Customer QA Onboarding

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Nov 12, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ShadowBug.zip" 2. Enter the Play Mode 3. Observe the "Cube_Red" GameObject shadows ... Read more

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ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...

Customer QA Onboarding

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Nov 19, 2021

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Version/s: 2020.1.0a5, 2020.3.22f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached "HierarchyWindowItemOnGUI.zip" project 2. Enter the "SampleScene" Scene 3. Open the "Pre... Read more

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