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Addressable Asset Settings link to the documentation isn’t working

Content Build

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Nov 04, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Create a new project2. Install Addressables package3. Make sure Addressables Setings are created and open Addr... Read more

0
votes
Active

“NullReferenceException” errors thrown when adding “Content Packing & Lo...

Content Build

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

0
votes
Active

“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...

Content Build

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

0
votes
Fixed

Project Auditor - Build Time calculation can get broken

Content Build

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Nov 07, 2025

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Version/s: 6000.5.0a1

I've ran into this a few times but in the Project Auditor under Build - Build Steps it seems to be miscalculating the Total Time. I ... Read more

0
votes
Fixed

URP is using in-memory assets without saving them

Content Build

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Nov 12, 2025

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Version/s: 2022.3.62f3, 6000.1.15f1, 6000.2.6f2, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Scopely migrated from Unity 6000.1.0f1 to 6000.1.17f1. The team is using Asset Bundles via the {}Legacy Build Pipeline{}, After migr... Read more

0
votes
Won't Fix

IPreprocessShaders not invoked if Mult-Process AssetBundle Building is e...

Content Build

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Dec 04, 2025

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Version/s: 6000.0.62f1

Reproduction steps:1. Open the attached project "ReproProj"2. In menu bar, click Tools > Build Asset Bundles3. Observe the Consol... Read more

0
votes
Fixed

Unsaved changes prompt is not shown when building a project with a dirty...

Content Build

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Dec 01, 2025

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Version/s: 6000.3.3f1, 6000.4.0a6, 6000.5.0a3

How to reproduce:1. Create a new project using the URP template2. Add any object in the "SampleScene"3. Start a build for the projec... Read more

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votes
Active

Cache invalidation during Build time when the Graphics APIs list is reor...

Content Build

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Dec 12, 2025

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Version/s: 2022.3.70f1, 6000.0.63f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproduction steps:1. Open the attached “IN-127517” project2. Build the Android Player 3 times in a row without changing anything3. ... Read more

0
votes
Fixed

Test Runner fails to start the Player tests when Build Profiles window i...

Content Build

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Dec 16, 2025

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Version/s: 6000.5.0a4, 6000.6.0a1

How to reproduce:1. Open the attached project "TestRunner"2. Open the Build Profiles and keep it opened3. Open the Test Runner (Wind... Read more

0
votes
Active

Editor becomes unresponsive when building for Standalone Player

Content Build

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Dec 19, 2025

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Version/s: 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Steps to rperoduce:1. Open the “users attached project”2. Build and run the project3. Observe the Editor become unresponsive on “Run... Read more

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