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votes
Active

Editor becomes unresponsive when building for Standalone Player

Content Build

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Dec 19, 2025

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Version/s: 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Steps to rperoduce:1. Open the “users attached project”2. Build and run the project3. Observe the Editor become unresponsive on “Run... Read more

0
votes
Active

“NullReferenceException” errors thrown when adding “Content Packing & Lo...

Content Build

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

0
votes
Active

Blurry, low quality Active Profile icon used in Addressables Profiles wi...

Content Build

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Nov 03, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more

1
votes
Won't Fix

“UnityException: Load is not allowed to be called during serialization” ...

Content Build

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more

0
votes
Fixed

Player crash when loading a content archive of considerable size ~1.6GB

Content Build

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Jan 12, 2024

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Version/s: 2021.3.34f1, 2022.3.5f1, 2023.2.5f1, 2023.3.0b3

Reproduction steps:1. Open the attached project “ReproProject”(the Packages/manifest.json will need to be updated to point to where ... Read more

0
votes
Fixed

Crash when loading content archive from a different Unity version

Content Build

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Feb 21, 2024

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Version/s: 2022.3.20f1, 2023.2.13f1, 2023.3.0b3, 6000.0.37f1

Reproduction steps:1. Open the attached project “ReproProject”2. Copy the folder path of the “Content Archive” package in the projec... Read more

0
votes
Fixed

The PostProcessSceneAttribute is not called when the project is built mo...

Content Build

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Apr 05, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Settings window (File > Build Settings…)3. Build the proje... Read more

1
votes
Active

Player crashes upon launch when a folder is deleted as a prebuild step

Content Build

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Mar 19, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

How to reproduce: Extract the “SM.zip“ and “Firebase - safe (do not delete).zip“ archives In the root folder of “SM.zip”, edit the “... Read more

0
votes
Active

“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...

Content Build

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

2
votes
Active

UNITY_EDITOR data is Serialized into AssetBundle when building on the ac...

Content Build

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Dec 22, 2025

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce: 1. Open the attached “IN-128258“ project2. Build the AssetBundles “Tools > Build AssetBundles“3. In File Explor... Read more

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