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Editor becomes unresponsive when building for Standalone Player
Steps to rperoduce:1. Open the “users attached project”2. Build and run the project3. Observe the Editor become unresponsive on “Run... Read more
“NullReferenceException” errors thrown when adding “Content Packing & Lo...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more
Blurry, low quality Active Profile icon used in Addressables Profiles wi...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more
“UnityException: Load is not allowed to be called during serialization” ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more
Player crash when loading a content archive of considerable size ~1.6GB
Reproduction steps:1. Open the attached project “ReproProject”(the Packages/manifest.json will need to be updated to point to where ... Read more
Crash when loading content archive from a different Unity version
Reproduction steps:1. Open the attached project “ReproProject”2. Copy the folder path of the “Content Archive” package in the projec... Read more
The PostProcessSceneAttribute is not called when the project is built mo...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Settings window (File > Build Settings…)3. Build the proje... Read more
Player crashes upon launch when a folder is deleted as a prebuild step
How to reproduce: Extract the “SM.zip“ and “Firebase - safe (do not delete).zip“ archives In the root folder of “SM.zip”, edit the “... Read more
“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more
UNITY_EDITOR data is Serialized into AssetBundle when building on the ac...
How to reproduce: 1. Open the attached “IN-128258“ project2. Build the AssetBundles “Tools > Build AssetBundles“3. In File Explor... Read more
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