Search Issue Tracker
Wrong script is opened when double-clicking the runtime error in the Con...
How to reproduce:1. Open the project ”IN_31123”2. Open the “-MAIN resizing UI” Scene3. Enter the Play Mode4. Wait until the 4th erro... Read more
Missing tooltips for C# System namespace classes when hovering over a cl...
Reproduction steps:1. Open the "IN-33927.zip" project2. Open the “Example” script in “Assets\Scripts”3. Hover over the "string" clas... Read more
Wrong cursor placement in the code editor when opening via TestRunner lo...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Test Runner window (Window > General > Test Runner), open ... Read more
Miscrosoft.CodeAnalysis.LanguageServer crashes when duplicating and movi...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and double-click the “Assets/TestScript.cs“ scr... Read more
The code editor does not decompile the String.cs code when the API Compa...
Reproduction steps:1. Open the attached “IN-98860” project2. Open the “Script.cs” script3. Right-click on “string” and select “Go To... Read more
Crash with multiple stack traces when completing various actions with th...
A crash in the Editor has been reported, affecting various workflows. These workflows include:- Entering Play mode- Detaching or att... Read more
Crash with multiple stack traces when entering Play mode after editing c...
How to reproduce:1. Open the attached “IN-126918” project2. Open the “CabScene”3. Open the “DemoUIHandler.cs” script in Visual Studi... Read more
Crash on GetGeometryHolderFromCollider when trying to inspect the "targe...
How to reproduce:1. Extract and open the attached “IN-132815.zip“ project2. Open the Assets/Scene/SampleScene.unity scene3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles