Search Issue Tracker
IL2CPP build fails due to UnityEditor.dll usage in user code
How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more
[Backport] SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
Build fails with "duplicate node guids" Error when using specific build ...
Reproduction steps:1. Open the attached project “ReproProj“2. In menu click the “Unity Support“ > “Build fails“3. Observe the Con... Read more
"Error building Player because scripts had compiler errors" is thrown wh...
How to reproduce: Create and open a new Unity project Build And Run the project Cancel the Build Expected results: "Build completed ... Read more
Error "Null reference exception" is thrown in the build when Managed Str...
How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more
Coverage.GetStatsForAllCoveredMethods() returns no CoveredMethodStats fo...
Steps to reproduce: Create new unity project Remove Code Coverage package Add com.unity.repro-coverage-issue-1.2.0.tgz package (from... Read more
Build would sometimes fail with Tundra build failed error
Reproduction steps: Open the “TundraFail” project Click File → Build And Run Expected result: Build successesActual result: Build fa... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "Titanic.zip"2. Build the project for Android3. Wait for the Build to finish Expected ... Read more
Preference not saved when enabling "Auto-save scenes before building"
Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more
[Linux] Editor doesn't build a project when "Install into source code 'b...
How to reproduce: Download both user-attached projects from (projectA.zip) file Download and build the Unity Editor for Linux and th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS