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Stripping Level GUI Option not shown for BlackBerry
BlackBerry is subject to the shared setting of Stripping Level, however it does not have a GUI option shown for it. Read more
BlackBerry Z10 will not sleep with game active in the foreground
Create the simplest project possible, deploy it to a BlackBerry Z10 and set the Display/Screen Lock to 10 seconds, and wait and the ... Read more
Need to add GamePad permission option
In order for BlackBerry to track games that have gamepad support there needs to be a gamepad permissions option in the player settin... Read more
WebCamTexture is tiled if framerate is set to large int
To reproduce: 1. Open project BB_webcam.zip 2. Build and run on BB 3. Notice that texture is divided into 4 tiles Happens only when... Read more
BlackBerry console error reports inadequate
Many BB10 errors reported to the console are not user-friendly as they could be. Those usability defects are listed below. Read more
Asset bundles fail to build for BB10
Asset bundles fail to build. Read more
Landscape left and right is no difference
To repro: (using Mac 4.2.1f1 build) 1) Load any project 2) Under Build Settings/Player Settings/Resolution/Default Orientation, bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- OnPointerExit and OnPointerEnter is mistakenly called when an overlapping child Image is destroyed
- Dynamic text is rendered in the background when it is inside the <font> tag