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Character controller falls through terrain on BB10
To repro: 1) Publish build to BB10.2) "Drive" character to edge of cliff, jump, let go of joystick.3) Once you land, continue to "dr... Read more
BlackBerry tools no longer have execute privileges on OSX
The tools located in Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/Tools/blackberry-tools do not have execution privileges on ... Read more
Voice input doesn't work on BB10 keyboard.
Voice input doesn't work on BB10. To repro: 1) Load attached project.2) Deploy to BB103) Press text box and select a keyboard type4)... Read more
Stripping Level GUI Option not shown for BlackBerry
BlackBerry is subject to the shared setting of Stripping Level, however it does not have a GUI option shown for it. Read more
Landscape left and right is no difference
To repro:(using Mac 4.2.1f1 build) 1) Load any project2) Under Build Settings/Player Settings/Resolution/Default Orientation, build ... Read more
Asset bundles fail to build for BB10
Asset bundles fail to build. Read more
BlackBerry console error reports inadequate
Many BB10 errors reported to the console are not user-friendly as they could be. Those usability defects are listed below. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS