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[Audio] "Assertion failed on expression" is thrown while playing an Audi...

Audio

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Mar 31, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b4, 2020.2

"Assertion failed on expression" is thown while playing an Audio preview when Unity Audio is disabled. In previous versions Unity do... Read more

0
votes
Fixed

[Audio] Editor crashes on changing 'System Sample Rate' when Audio track...

Audio

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Apr 01, 2020

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Version/s: 2018.4.13f1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

Steps to repro: 1. Create a New Project 2. Hierarchy > Right-click > 3D Object > Cube 3. Window > Sequencing > Timeline 4. Select Cu... Read more

0
votes
Active

[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count

Audio

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open user's attached project in "AudioSampleProviderBug.zip" 2. Enter Play Mode 3. While in Play Mode, notice... Read more

2
votes
Fix In Review

AudioSource PlayScheduled plays sound at random intervals with random va...

Audio

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Apr 27, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "AudioSource-PlayScheduled-BugReport.zip" and scene "SampleScene" 2. Make sure to lower ... Read more

0
votes
Fixed

Current Audio Mixer Snapshot Not Selected when played

Audio

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Apr 30, 2020

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Version/s: 2019.3.0b4, 2019.3.8f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached AudioTest.zip 2. Open Test Scene and Enter the Play mode 3. Go to Menu bar/Window/Audio/open... Read more

1
votes
Active

OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...

Audio

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May 12, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

How to reproduce: 1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Contro... Read more

0
votes
Duplicate

Spatial Blend parameter of an Audio Source has no effect when using OnAu...

Audio

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May 12, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1246661 repro" project 2. Open the "SampleScene" from the Assets folder 3. Enter Play Mode ... Read more

1
votes
Active

Audio Source passes incorrect spatial blend parameter to native audio sp...

Audio

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Jun 07, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open the attached project "1253853.zip" 2. Open the "Test" Scene 3. Enter the Play Mode Expected result: audio... Read more

2
votes
Active

Platform not supported error is thrown when trying to play an MP3 file i...

Audio

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1252868" 2. Open scene "SampleScene" 3. make sure WebGL is set as the build platform 4... Read more

1
votes
Active

[Audio] Cutoff frequency text gets clipped for higher values in high/ lo...

Audio

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Jun 16, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a15

Cutoff frequency unit Hertz gets clipped for higher values for both high/ low pass filter in Audio mixer. Refer the attached video ... Read more

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