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Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues: Methods in AudioImporter and TextureImporter that require a platform string argument,... Read more
When importing packages, warning refers to folder as to a file
Steps to reproduce: 1. Create empty project. 2. Import attached package "A". 3. Import attached package "B". 4. Notice warning mes... Read more
[ImportAssetOptions] ForceUncompressedImport does not function
Reproduction steps: 1. Open the attached project 2. In the upper Menu bar click 'REPRO CASE/Before and after' 3. Check the console ... Read more
Problem with mesh orientation author in 3DS max after FBX import
There is an issue when importing an FBX file with the orientation in the scene view and in the preview. More details on the issue +... Read more
[Postprocessing] OnPostprocessAllAssets isn't called on all assets
Steps to reproduce: 1. Open attached project "821803.zip" 2. When importing is done - open "imports.csv" file found in project root... Read more
[SpeedTree] clicking on SpeedTree error message does not bring you to .s...
Steps to repro: 1. Create new project; 2. Import attached 'treePackage unity package'; 3. Notice that errors 'SpeedTree materials ... Read more
Animation twitches at the start of a animation loop
Steps to reproduce: 1. Download 901635_repro.zip and open "Test" scene 2. Enter play mode 3. Observe looping idle animation Expecte... Read more
"Binary to YAML conversion: type unsigned int is unsupported" error message
During importing 'AQUAS Water/River Set' A$ package, among other warning/error messages, there are: Binary to YAML conversion: type ... Read more
Unity crashes when importing FBX files with non-constant out of range an...
Crash happens with stack trace "fbxsdk::KFCurve::EvaluateIndex" To reproduce: 1. Import user's FBX file to Unity Reproduced in: 5.... Read more
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