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No pop-up describing the button function appears when hovering on the "S...
How to reproduce:1. Create a new Unity project and a new scene in it2. Select the "Main Camera" GameObject in the Hierarchy 3. In th... Read more
The size of the main tab in the Inspector slightly changes when Inspecto...
How to reproduce:1. Open the attached "InspectorET" project2. Open the "New Scene" scene3. In the Hierarchy, right-click on the "Tes... Read more
Imported Object section disappears after deselecting file from the Mater...
Steps to reproduce: Create a new URP project. Import the files in the attached Tree.zip. Select the Decal_and_Mesh_Detail.st file in... Read more
[Ubuntu] GUIUtility error when cancelling Extract Materials window
Steps to reproduce: Open a Unity project Import [https://assetstore.unity.com/packages/3d/characters/ghoul-zombie-114531] to your pr... Read more
Artifact ID value changes when reimporting an asset when a mobile platfo...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select (Tools > Test)3. In the Console Window, observ... Read more
Crash on Walk when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Changes are not applied when selecting Platform settings for Plugins
How to reproduce:1. Open the attached “IN-91835_MyUnityProject“ project2. Navigate to Assets/Plugins/myplugin3. In the Inspector win... Read more
Crash on SortByExecutionOrder when interrupting the .androidpack import ...
Steps to reproduce:1. Open the “user’s attached project”2. Make sure Auto Refresh is Enabled in “Edit/Preferences…/Asset Pipeline”3.... Read more
Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specifi...
Reproduction steps:1. Create a new project2. Import the "BadFBX.fbx file into the project Assets" Expected result: The fbx file is i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor