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0
votes
Not Reproducible

[FBX Import] Toggling Optimize Mesh Changes Color of a Material

Asset Import

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Jul 23, 2015

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Version/s: 4.6.5p3

Reproduction steps: 1. Open attached project 2. Open scene "Test" 3. Notice, the color of the characters in the scene (see op.png) 4... Read more

0
votes
Fixed

Crash when opening Oculus empty project

Asset Import

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Jan 21, 2015

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Version/s: 4.6.1p4

Steps to reproduce: 1. Install Unity 4.6.1.p4/p5 2. Create an empty project, import UnityOculus package (or open the attached projec... Read more

1
votes
Duplicate

Errors are thrown when you select a blend model in Project view

Asset Import

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Nov 04, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Select GirlBlendswap in Project view Expected result: It's selected Actual result: aabb.Is... Read more

0
votes
Duplicate

Crash reimporting prefab on OSX

Asset Import

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Sep 25, 2014

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Version/s: 4.6.0b19

To reproduce: 1. Open attached project 2. In project window click right mouse button and select Reimport all 3. Unity crashes Read more

0
votes
Not Reproducible

While importing Nightmares - Unite Training Day 2014 Unity freezes

Asset Import

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Sep 03, 2014

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Version/s: 4.6.0b17

How to reproduce: 1. Create new project 2. Open asset store 3. Download Nightmares - Unite Training Day 2014 4. Import it and Unity ... Read more

0
votes
Fixed

One text object renders in another when changing font's Character from C...

Asset Import

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Aug 12, 2014

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Version/s: 4.6.0b16

To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Make sure both text fields have 'a' letter inside them ... Read more

0
votes
Fixed

AssetDatabase.LoadAssetAtPath(path, type) returns null if the asset is h...

Asset Import

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May 12, 2014

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Version/s: 4.6.0b9

Steps to repro: 1. Open the project 2. Select "Data with hidden sub-asset" in the inspector 3. In the context menu (gear wheel) sel... Read more

0
votes
Fixed

Importing an older package using AssetDatabase.ImportPackage fails

Asset Import

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May 05, 2014

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Version/s: 4.6.0b8

To reproduce: 1. Open attached project and download the attached package 2. Open the script "Tester" in the project and make sure th... Read more

1
votes
Postponed

exporting a prefab and then importing it in another project changes the ...

Asset Import

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Feb 27, 2014

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Version/s: 4.6.0b3

To reproduce: 1. Open attached project 2. Export Floor prefab (found in Assets folder) 3. Create new project 4. Import Floor prefab ... Read more

0
votes
Duplicate

Reimport All spawns the error message: "m_PathToGUID.

Asset Import

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Feb 26, 2014

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Version/s: 4.6.0b3

Reimport All spawns the error message: "m_PathToGUID.count(goodPath) == 0" To reproduce: - Open attached project - Reimport All an... Read more

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